"The Noname Issue" - Issue #6

Contents

Competition
Game (P)Reviews
Developer Tool Reviews

Regular Columns

Design Corner

Articles

Feature : GameInstitute
3D Programming with AllegroGL
Fun factor for Game Developers
Math 101
2D and 3D Matrix Transformations
Motion Blur
An introductory guide to optimizing your program, Part III
Still Trying to Learn the STL - Part II

Credits & Legal Stuff

Welcome

Welcome back to another issue packed with more articles and lots of interesting source. This issue is probably the first issue that is on time. The proofreaders might notice that you never get to proofread it. Well, to make sure that it would be on time, I had a couple of friends over to check it. You'll get a chance to proofread to it again next time. This was only done to save time, otherwise it would've been late again.

This is a banner made for us by Jonathan W. If you want to link to us via this banner, then you can find the image and some example source in this zip.

Our competition has also come to an end, and we got some very impressive entries. Thanks for all the people who entered and those of you who voted. Congratulations to Zaphire Productions for their winning entry. If you want to sponsor some prizes for future competitions then please let me know at pixelate@allegro.cc.

The next issue will be released at the end of December, with a complete new layout and lots of more interesting articles.

For the guys who are working on Dark Prophecy, don't worry. I haven't forgotten about you guys. Unfortunately I ran out of time. But I'll make up for it.

That's it for this issue, I hope you guys enjoy it as much as I enjoyed making it !

Tom Van den Bon - Pixelate Editor


http://www.allegro.cc/pixelate