Issue Nr.# 11

Table of Contents

Credits & Legal Stuff
Article Submissions
Contact Us/Feedback

Regular Columns

Thinking Indie
Geek Tech
Focus On Developer

Articles

- Game Design

- Maintaining Accurate Player Control at Low Frame Rates
- Documenting Your Project

- Graphics Programming

- Tile Engine Goodness
- More cool things to do with your pals sin & cos

- General Programming

- Windows' MFC + Allegro
- Inexpensive Software Tools for Game Development
- Rule of Three
- Timers Using Allegro

Editorial

Well it's been a while but here we are, back again :). I'm going to take the time in this editorial to fill you guys in on what's been happening with pixelate.

First off Grudge is taking the backseat now so I, Adrian, am taking over as pixelate editor. This'll mean two things, 1. because I have free time in abundance issues will actually come out on time and 2. well... same as 1 :D.

Hopefully the next issue will come out in a month, or at most two, depending on how many articles we get.

The SpeedHack review that was originally in this issue, before I took over, was rather old, and bits were missing, so I've had to remove it from this release :(. I promise you guys Pixelate is back and it's coming out on time now!

Adrian Danis (aka RamboBones)



Note from Bobby(aka ferrisr or rafsoft)
I am going to be redesigning the site, so please send any comments or features you'd like on the site to me at webmaster@pixelate.co.za Thanks!


Pixelate (http://www.pixelate.co.za)